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Futuristic Orange Spaceship

A project I worked on for my 1st year master's thesis to learn Plasticity.
UV Made in Blender, Retopology made using Plasticity's Blender addon, Texturing made in Substance Painter.
Most Render are made in Blender Cycles, but I made one in Godot to test out the spaceship in realtime.

You can preview the Plasticity project here :
https://share.plasticity.xyz/r/sqhBN-pG_dphb19a1-JxvWlKeu89fgUke998aEh4lJc

Godot Cinematic Render (60FPS)

Godot Render

Godot Render

Godot Render

Godot Render

Godot Render

Godot Render

Plasticity Model

Plasticity Model

Plasticity Model

Plasticity Model

Plasticity Model

Plasticity Model

Screens Animation (made in Blender)

Concept Art

Concept Art

Concept Art

Concept Art

Final Concept

Final Concept

High Poly Wireframe

High Poly Wireframe

Low Poly Wireframe

Low Poly Wireframe

Close up

Close up

Close up

Close up

Close up

Close up

Godot in editor view

Godot in editor view